This is a news release about our work and work at a company that has been in business for over a decade. Here’s the full version, in all its glory.
So it’s official, we are an independent game development studio based in San Francisco. We’ve been involved with the original Red Dead Redemption since it was released in 2004, as well as several other Rockstar titles.
As the name suggests, its a game that takes place in a post-apocalyptic world. It takes place in a large open area with a bunch of zombies and a few survivors. Basically, we are building a game that is as scary as it is stylish. We hope to create a game that will be as much of a social experience as it is a shooting one.
The team behind ocgn has been involved with some of Rockstar’s biggest titles, but they’re particularly fond of the company’s previous titles, such as Grand Theft Auto. As well as the original Red Dead Redemption, they’ve worked on many other major Rockstar titles, and they’re quite proud of the work they’ve done. The studio has a very active social life and is very active on the social networking sites.
We’re going to be releasing ocgn as a free download first, but if you like it, then check out our site for more information.
Ocgn is a small, independent studio that has been around for over 12 years and has done some rather impressive work. Their work on Red Dead Redemption and GTA IV has been pretty big, and their latest work, Deathloop is also pretty big. The game has been in development for a long time now and has some pretty high profile backers such as Rockstar North, Rebellion, and even the original developer of Red Dead Redemption, Criterion Games.
If you like our work and want to see our progress, we’d love for you to check out our website. It’s a bit cluttered, so be sure to scroll down a bit to our “About Us” page.
One of our biggest requests is for the game to feature the game’s original art, which we expect to be released within the next few days. We have a few other requests, too, like a feature on how to get a death in Deathloop, which we don’t currently have information for. So if you’ve got any ideas, feel free to ping us. We’d love to hear what you have to say.
So, if you’re new to the studio, be sure to check out our website. We have a couple of articles, a couple of videos, and a lot of information on what we’re working on. We’re on Twitter and Facebook to keep you up to date with the latest developments and keep you in the loop if the development team is doing something cool.
As it turns out, The Deathloop development team has been very secretive about its progress. For a lot of people, particularly those who work in the industry, the fact that The Deathloop development team is keeping the public in the dark just makes us want to throw up. For those of you who read our forums, you just might know that we got some pretty major feedback last week on what we were doing, and we’re still trying to come up with a good way to explain it.